<h2>Newly introduced :</h2>
<ul>
	<li>[771] :   </li>
	<li>[792] :   </li>
	<li>[769] :    </li>
	<li>[768] :   </li>
	<li>[795] :  </li>
	<li>[773] :    </li>
	<li>[793] :   </li>
	<li>[770] :    </li>
	<li>[765] :  nkGraphics : Added the built-in instance slot type providing the world matrix's inverse. See nkGraphics::ShaderInstanceMemorySlot::setAsWorldMatrixInverse().  </li>
	<li>[635] :  nkGraphics : The decoded material data can now feature UV transformation data, allowing them to expose the data found in the glTF extension KHR_texture_transform.  </li>
</ul>
<h2>Fixed :</h2>
<ul>
	<li>[764] :   nkGraphics : Updated the MeshUtils attribute generation methods to log a warning when an indexed, non triangle-based mesh is provided. Also made the algorithm sturdier to be sure it does not go out of bounds on such mesh data. </li>
</ul>
